Hello there Reader.

 

I went home to spend the weekend a couple of weeks ago and invited a few friends over to share a few beers and roll some dice. I still haven’t gotten around to understanding how the new Eldar Codex works (and to be honest I don’t know where it is), so I just sat down to watch two Space Marine armies blowing each other to smithereens as Valter’s Black Templars tackled Ton’s Blood Angels.

 

I should say that watching their game unfold was a very good reminder of how Wargames are meant to be played: On a table with beautiful terrain and painted armies!

Read the rest of this entry »

 

 

Hello there Reader.

 

Another quick post today letting my readers know we have published a new episode of the “Papo de Mesa Podcast”, the Brazilian podcast about wargames, board games miniature painting and collecting and other “nerdy” topics.

 

This week’s episode is about Role Playing Games (RPGs) a hobby some of us were really keen on in the past and which served as a trampoline into the wargaming hobby (and that I’m looking forward to revisit with some friends soon, but I’ll talk more about that later).

Read the rest of this entry »

 

 

Gorgoloth’s Hounds.

 

Ele se movia determinada e silenciosamente em direção ao velho pórtico engastado na colina. As velhas hastes de metal do qual eram feitas o portão haviam há muito sido corroídas pela ação do tempo, esfacelando-se com a ferrugem e tornando-o sem serventia, motivo pelo qual o portão jazia agora semiaberto, testemunha silenciosa e impotente das idas e vindas da criatura que habitava os túneis mais além, dos quais um dia fora guardião.

 

Os túneis fantasmagóricos sob o velho forte eram evitados por todos, e mesmo aqueles a seu serviço evitavam transitar por ali, pois, ainda que não soubessem a exata natureza da criatura que vivia aqui, eles, os serviçais, sempre sentiram que os túneis eram o domínio de algo maligno, algo que predava tanto homens quanto outras criaturas da escuridão.

 

Qualquer outra pessoa provavelmente se perderia no labirinto de passagens que recortavam a colina sob a qual se assentava há séculos o velho forte de propriedade de sua família. Os aldeões da região especulavam que as passagens e túneis se estenderiam até as bordas de suas terras, enquanto outros atestavam de forma veemente que uma pessoa poderia ir de um lado ao outro das Colinas Uivantes sem jamais ver a luz do dia empregando os túneis. Ele sabia que as passagens não iam tão longe. Tendo caminhado ele mesmo incontáveis vezes por cada um dos túneis ao longo dos últimos séculos, ele conhecia cada centímetro de cada tune, afinal de contas Ele era o mestre aqui.

  Read the rest of this entry »

 

Gorgoloth’s Hounds.

 

He moved silently and purposefully towards the gated entrance on the hill. The old metal rods having long been corroded by the action of time, prevented the gate from doing its service and so it laid ajar.

 

The eerie tunnels beneath the old fort were shunned by all,  for even if those under his service didn’t know what laired here they had always felt the tunnels were the abode of something evil. Something which preyed on men and creature alike.

 

Others would probably get lost in that maze which crisscrossed the hill the fort laid upon, reaching, some said, the very borders of his domains. Others believed you could cross from one end of the Howling Hills to the other without ever seeing the light of day. He knew they didn’t stretch that far, having scoured the very same tunnels for centuries, he knew every inch of every tunnel. He was the master here after all.

  Read the rest of this entry »

 

 

Hello!

 

I’m back after a long time off, to continue our “AToXG” project.

 

The reason it took me so long to write again was because I had been working on my Eldar finishing them and also painting the terrain that were used on CGW’s “Summer Tournament”, but I also had real life charging its price on the hobby.

Read the rest of this entry »

Hey folks!

 

The end of the “A Tale of X Gamers” project is approaching, at least for me! This month, my chosen unit was one of Terminators. I chose an assault configuration for two reasons, first because I didn’t have a unit like this yet, and also because some old fashioned hard hitting can be fun. I imagine a futuristic scene full of technology and firearms, and suddenly a highly protected enemy armour is opened by brutal hammer blows.

 

I also chose the Terminators because of their ability to enter the game by teleporting in, being deployed behind enemy lines and causing a lot of destruction. And in games where Deep Strike is forbidden, they count with enough protection to withstand the most part of enemy fire unharmed until they get where they’re needed. I used the thunderhammer and stormshield option because I intend to use them to bring down both characters and vehicles.

Read the rest of this entry »

Hello there Reader.

Today’s update is the Portuguese version of the article published here yesterday about our participation in the 2nd “Paint the Target” article on the “Evil Fluffy Creatures” blog.

If you missed it by any chance, please do check it out.

Over and out.

Read the rest of this entry »